Death Knight
ID: Counts as three points of whatever the owning army is rolling for.
Save: Counts as three save points.
Melee: Counts as four melee hit points.
Save: Counts as three save points.
Melee: Counts as three melee hit points.
Scare: During a melee attack, target up to three health-worth of units in the defending army. The targets make a save roll.
Those that do not generate a save result are immediately moved to their Reserve Area before the defending army rolls for saves. Those that roll their ID icon are killed.
Back