Darktree
ID: Counts as four points of whatever the owning army is rolling for.
Smother: During a melee attack, target up to four health-worth of units in the defending army. The targets make a maneuver roll. Those that do not generate a maneuver result are killed.
Melee: Counts as four melee hit points.
Surprise: During a melee attack, the defending army cannot counter-attack. The defending army may still make a save roll as normal. Surprise has no effect during a counter-attack.
Save: Counts as four save points.
Surprise: During a melee attack, the defending army cannot counter-attack. The defending army may still make a save roll as normal. Surprise has no effect during a counter-attack.
Save: Counts as four save points.
Melee: Counts as four melee hit points.
Smother: During a melee attack, target up to four health-worth of units in the defending army. The targets make a maneuver roll. Those that do not generate a maneuver result are killed.
Save: Counts as four save points.
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