Swamp Giant

ID ID: Counts as four points of whatever the owning army is rolling for.

Smite Smite: During a melee attack, Smite inflicts four points of damage to the defending army with no save possible. During a dragon attack, Smite generates four melee results.

Trample Trample: During any roll, Trample generates four maneuver and four melee results.

Poison Poison: During a melee attack, target four health-worth of units in the defending army. Each targeted unit makes a save roll. Those that do not generate a save result are killed and must make another save roll. Those that do not generate a save result on this second roll are buried.

Save Save: Counts as four save points.

Melee Melee: Counts as four melee hit points.

Move Move: Counts as four movement points.

Smite Smite: During a melee attack, Smite inflicts four points of damage to the defending army with no save possible. During a dragon attack, Smite generates four melee results.

Trample Trample: During any roll, Trample generates four maneuver and four melee results.

Save Save: Counts as four save points.
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