Swamp Wizard
ID: Counts as three points of whatever the owning army is rolling for.
Magic: Counts as five spell points.
Magic: Counts as three spell points.
Cantrip: During a magic action or magic negation roll, Cantrip generates four magic results.
During other non-maneuver rolls, Cantrip generates four magic results that allow you to cast spells marked as ‘Cantrip’ from the spell list.
Save: Counts as two save points.
Melee: Counts as two melee hit points.
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