Scorcher
ID: Counts as two points of whatever the owning army is rolling for.
Melee: Counts as one melee hit point.
Move: Counts as two movement points.
Melee: Counts as four melee hit points.
Melee: Counts as three melee hit points.
Scorching Shield: Counts as two save points. When at a terrain that contains red (fire), Scalders making a save roll against a melee action inflict two points of damage on the attacking army.
Only save results generated by spells may reduce this damage. Scorching Touch does not apply when saving against a counter-attack.
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