Unseelie Faerie

ID ID: Counts as four points of whatever the owning army is rolling for.

Move Move: Counts as four movement points.

Magic Magic: Counts as four spell points.

Melee Melee: Counts as four melee hit points.

Scorching Shield Scorching Shield: Counts as four save points. When at a terrain that contains red (fire), Scalders making a save roll against a melee action inflict four points of damage on the attacking army. Only save results generated by spells may reduce this damage. Scorching Touch does not apply when saving against a counter-attack.

Magic Magic: Counts as four spell points.

Magic Magic: Counts as four spell points.

Cantrip Cantrip: During a magic action or magic negation roll, Cantrip generates four magic results. During other non-maneuver rolls, Cantrip generates four magic results that allow you to cast spells marked as ‘Cantrip’ from the spell list.

Move Move: Counts as four movement points.

Scorching Shield Scorching Shield: Counts as four save points. When at a terrain that contains red (fire), Scalders making a save roll against a melee action inflict four points of damage on the attacking army. Only save results generated by spells may reduce this damage. Scorching Touch does not apply when saving against a counter-attack.
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