Two-Head Cutthroat/Hedge Wizard
ID: Counts as two points of whatever the owning army is rolling for.
Save: Counts as two save points.
Melee: Counts as two melee hit points.
Magic: Counts as three spell points.
Melee: Counts as two melee hit points.
ID: Counts as two points of whatever the owning army is rolling for.
Back