Blade Golem

ID ID: Counts as four points of whatever the owning army is rolling for.

Save Save: Counts as four save points.

Melee Melee: Counts as four melee hit points.

Flurry Flurry: During a melee attack, Flurry generates four melee results. Roll the item again and apply the new result as well. During a save roll against a melee attack, Flurry generates four save results. During a dragon attack, Flurry generates either four save results, or four melee results. If it generates melee results, roll the item again and apply the new result as well.

Melee Melee: Counts as four melee hit points.

Melee Melee: Counts as four melee hit points.

Move Move: Counts as four movement points.

Melee Melee: Counts as four melee hit points.

Save Save: Counts as four save points.

Flurry Flurry: During a melee attack, Flurry generates four melee results. Roll the item again and apply the new result as well. During a save roll against a melee attack, Flurry generates four save results. During a dragon attack, Flurry generates either four save results, or four melee results. If it generates melee results, roll the item again and apply the new result as well.
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