Blade Golem
ID: Counts as four points of whatever the owning army is rolling for.
Save: Counts as four save points.
Melee: Counts as four melee hit points.
Flurry: During a melee attack, Flurry generates four melee results. Roll the item again and apply the new result as well.
During a save roll against a melee attack, Flurry generates four save results.
During a dragon attack, Flurry generates either four save results, or four melee results. If it generates melee results, roll the item again and apply the new result as well.
Melee: Counts as four melee hit points.
Melee: Counts as four melee hit points.
Move: Counts as four movement points.
Melee: Counts as four melee hit points.
Save: Counts as four save points.
Flurry: During a melee attack, Flurry generates four melee results. Roll the item again and apply the new result as well.
During a save roll against a melee attack, Flurry generates four save results.
During a dragon attack, Flurry generates either four save results, or four melee results. If it generates melee results, roll the item again and apply the new result as well.
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