Hell Hound

ID ID: Counts as four points of whatever the owning army is rolling for.

Move Move: Counts as four movement points.

Melee Melee: Counts as four melee hit points.

Save Save: Counts as four save points.

Flame Flame: During a melee attack, target up to two health-worth of units in the defending army. The targets are killed and buried.

Melee Melee: Counts as four melee hit points.

Flame Flame: During a melee attack, target up to two health-worth of units in the defending army. The targets are killed and buried.

Melee Melee: Counts as four melee hit points.

Move Move: Counts as four movement points.

Save Save: Counts as four save points.
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