Marauder
ID: Counts as three points of whatever the owning army is rolling for.
Move: Counts as two movement points.
Melee: Counts as four melee hit points.
Save: Counts as three save points.
Melee: Counts as three melee hit points.
Smite: During a melee attack, Smite inflicts four points of damage to the defending army with no save possible.
During a dragon attack, Smite generates four melee results.
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