Wolf Pack
ID: Counts as four points of whatever the owning army is rolling for.
Howl: During a melee or missile attack, the defending army subtracts four save results.
Rend: During a melee or dragon attack, Rend generates four melee results. Roll this unit again and apply the new result as well.
During a maneuver roll, Rend generates four maneuver results.
Melee: Counts as four melee hit points.
Paw: Counts as four movement points.
Paw: Counts as four movement points.
Save: Counts as four save points.
Melee: Counts as four melee hit points.
Howl: During a melee or missile attack, the defending army subtracts four save results.
Rend: During a melee or dragon attack, Rend generates four melee results. Roll this unit again and apply the new result as well.
During a maneuver roll, Rend generates four maneuver results.
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