Wolf Pack

ID ID: Counts as four points of whatever the owning army is rolling for.

Howl Howl: During a melee or missile attack, the defending army subtracts four save results.

Rend Rend: During a melee or dragon attack, Rend generates four melee results. Roll this unit again and apply the new result as well. During a maneuver roll, Rend generates four maneuver results.

Melee Melee: Counts as four melee hit points.

Paw Paw: Counts as four movement points.

Paw Paw: Counts as four movement points.

Save Save: Counts as four save points.

Melee Melee: Counts as four melee hit points.

Howl Howl: During a melee or missile attack, the defending army subtracts four save results.

Rend Rend: During a melee or dragon attack, Rend generates four melee results. Roll this unit again and apply the new result as well. During a maneuver roll, Rend generates four maneuver results.
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