Assailer

ID ID: Counts as three points of whatever the owning army is rolling for.

Volley Volley: During a save roll against a missile attack, Volley generates four save and inflicts four damage upon the attacking army. Only save results generated by spells may reduce this damage. During any other save roll, Volley generates four save results. During a missile attack, Volley generates four missile results. During a dragon attack, Volley generates four save and four missile results.

Melee Melee: Counts as three melee hit points.

Fly Fly: During any roll, Fly generates four maneuver or four save results.

Missile Missile: Counts as two missile hit points.

Missile Missile: Counts as three missile hit points.
Back