Sentinel
ID: Counts as three points of whatever the owning army is rolling for.
Melee: Counts as three melee hit points.
Move: Counts as three movement points.
Smite: During a melee attack, Smite inflicts four points of damage to the defending army with no save possible.
During a dragon attack, Smite generates four melee results.
Flaming Shield: Counts as three save points. When at a terrain that contains red (fire), Firewalkers may count this as three melee results. Flaming Shields does not apply when making a counter-attack.
Missile: Counts as three missile hit points.
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