Firestormer

ID ID: Counts as three points of whatever the owning army is rolling for.

Missile Missile: Counts as four missile hit points.

Flaming Shield Flaming Shield: Counts as two save points. When at a terrain that contains red (fire), Firewalkers may count this as two melee results. Flaming Shields does not apply when making a counter-attack.

Bullseye Bullseye: During a missile attack, target four health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. Roll this unit again and apply the new result as well. During a dragon attack, Bullseye generates four missile results.

Melee Melee: Counts as three melee hit points.

Move Move: Counts as three movement points.
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