Adventurer
ID: Counts as two points of whatever the owning army is rolling for.
Flaming Shield: Counts as 1 save point. When at a terrain that contains red (fire), Firewalkers may count this as one melee result. Flaming Shields does not apply when making a counter-attack.
Melee: Counts as two melee hit points.
Missile: Counts as three missile hit points.
Melee: Counts as three melee hit points.
Move: Counts as three movement points.
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