Magi
ID: Counts as three points of whatever the owning army is rolling for.
Frost Cantrip: During a magic action or magic negation roll, Cantrip generates four magic results.
During other non-maneuver rolls, Cantrip generates four magic results that allow you to cast spells marked as ‘Cantrip’ from the spell list.
During a magic negation roll, Cantrip generates four anti-magic results.
Missile: Counts as two missile hit points.
Fly: During any roll, Fly generates four maneuver or four save results.
Frost Magic: Counts as two spell points. Can be used for Magic Negation.
Frost Magic: Counts as four spell points. Can be used for Magic Negation.
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