Frost Ogre

ID ID: Counts as four points of whatever the owning army is rolling for.

Smite Smite: During a melee attack, Smite inflicts four points of damage to the defending army with no save possible. During a dragon attack, Smite generates four melee results.

Save Save: Counts as four save points.

Missile Missile: Counts as four missile hit points.

Move Move: Counts as four movement points.

Missile Missile: Counts as four missile hit points.

Frost Cantrip Frost Cantrip: During a magic action or magic negation roll, Cantrip generates four magic results. During other non-maneuver rolls, Cantrip generates four magic results that allow you to cast spells marked as ‘Cantrip’ from the spell list. During a magic negation roll, Cantrip generates four anti-magic results.

Frost Magic Frost Magic: Counts as four spell points. Can be used for Magic Negation.

Save Save: Counts as four save points.

Melee Melee: Counts as four melee hit points.
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