Chimera
ID: Counts as four points of whatever the owning army is rolling for.
Melee: Counts as four melee hit points.
Rend: During a melee or dragon attack, Rend generates four melee results. Roll this unit again and apply the new result as well.
During a maneuver roll, Rend generates four maneuver results.
Smite: During a melee attack, Smite inflicts four points of damage to the defending army with no save possible.
During a dragon attack, Smite generates four melee results.
Melee: Counts as four melee hit points.
Save: Counts as four save points.
Flame: During a melee attack, target up to two health-worth of units in the defending army. The targets are killed and buried.
Save: Counts as four save points.
Melee: Counts as four melee hit points.
Fly: During any roll, Fly generates four maneuver or four save results.
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